Write For Us

4 Ways to Use Games for Learning

Video Player is loading.
Current Time 0:00
Duration 0:00
Loaded: 0%
Stream Type LIVE
Remaining Time 0:00
 
1x
E-Commerce Solutions SEO Solutions Marketing Solutions
178 Views
Published
Research shows that using games in the classroom can increase student participation, foster social and emotional learning, and motivate students to take risks.
Category
Social
Tags
education, edutopia, edutopia videos
Show more
Sign in or sign up to post comments.
Be the first to comment